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IDProjectCategoryView StatusLast Update
000165030XX Bugs30XX Bugspublic2022-07-21 22:38
Reporteranonymous Assigned Toadministrator  
PrioritynormalSeverityminorReproducibilitysometimes
Status closedResolutionfixed 
PlatformSteamOSWindows 
Summary0001650: Crystalization on bosses works too well
DescriptionConditions:
Have the Negation Pulse + Crystal Wave powerup as Nina. (It seems possible it would work with just crystal wave, but I didn't think to test it).
Have the upgrade that makes crystalization work on bosses
The boss must NOT fly, but must jump
The crystalization must hit the boss while they are jumping.

This worked on Zen Primus and the frog miniboss in the water level. It did not work on Hoot Omega, Lethal Tempo, Absolution, or Capital Punishment. I was unable to hit Subject-9 while he was in mid air. It did not work on flying normal enemies, and I didn't use it on any grounded enemies that were presently jumping. I'm not sure if there is one.

Hitting a boss mid jump causes them to freeze, as expected. After the crystalization wears off, they remain stuck in the location they were frozen. They are then unable to act in any way until defeated. Zen Primus did not activate his protective statues, although fireballs did continue to shoot around the room from the walls. The frog miniboss and his environment took no actions at all after being hit.
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administrator

2022-07-21 22:38

administrator   ~0023083

Fixed in 0.40 on the bosses mentioned. Thanks!

Issue History

Date Modified Username Field Change
2022-07-14 10:32 anonymous New Issue
2022-07-21 22:38 administrator Assigned To => administrator
2022-07-21 22:38 administrator Status new => closed
2022-07-21 22:38 administrator Resolution open => fixed
2022-07-21 22:38 administrator Note Added: 0023083