View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0001650 | 30XX Bugs | 30XX Bugs | public | 2022-07-14 10:32 | 2022-07-21 22:38 |
Reporter | anonymous | Assigned To | administrator | ||
Priority | normal | Severity | minor | Reproducibility | sometimes |
Status | closed | Resolution | fixed | ||
Platform | Steam | OS | Windows | ||
Summary | 0001650: Crystalization on bosses works too well | ||||
Description | Conditions: Have the Negation Pulse + Crystal Wave powerup as Nina. (It seems possible it would work with just crystal wave, but I didn't think to test it). Have the upgrade that makes crystalization work on bosses The boss must NOT fly, but must jump The crystalization must hit the boss while they are jumping. This worked on Zen Primus and the frog miniboss in the water level. It did not work on Hoot Omega, Lethal Tempo, Absolution, or Capital Punishment. I was unable to hit Subject-9 while he was in mid air. It did not work on flying normal enemies, and I didn't use it on any grounded enemies that were presently jumping. I'm not sure if there is one. Hitting a boss mid jump causes them to freeze, as expected. After the crystalization wears off, they remain stuck in the location they were frozen. They are then unable to act in any way until defeated. Zen Primus did not activate his protective statues, although fireballs did continue to shoot around the room from the walls. The frog miniboss and his environment took no actions at all after being hit. | ||||
Tags | No tags attached. | ||||
Attach Tags | |||||
Date Modified | Username | Field | Change |
---|---|---|---|
2022-07-14 10:32 | anonymous | New Issue | |
2022-07-21 22:38 | administrator | Assigned To | => administrator |
2022-07-21 22:38 | administrator | Status | new => closed |
2022-07-21 22:38 | administrator | Resolution | open => fixed |
2022-07-21 22:38 | administrator | Note Added: 0023083 |