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| Reporter | anonymous | Assigned To | administrator | |
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| Priority | normal | Severity | major | Reproducibility | always |
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| Status | closed | Resolution | fixed | |
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| Summary | 0001583: Sound dies when platform switches are hit with many shots at once |
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| Description | The game doesn't seem to like it very much when you have all the beams + scatterblast on and hit one of them. The sound gets choppy or straight-up goes out and if you keep shooting the game may freeze for a few seconds (like in the attached video). Setting music and SFX volume to 0% and back up seems to usually fix it, but in this particular case it still had a few lingering sounds playing for a bit before fixing itself. |
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| Steps To Reproduce | Have all of Nina's beams + Scatterblast active and mash the attack button. The Dracopent helmet piece might also be a factor if charged shots are handled any differently? |
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| Tags | No tags attached. |
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