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|ID||Project||Category||View Status||Date Submitted||Last Update|
|0001552||30XX Bugs||30XX Bugs||public||2021-10-15 10:56||2021-10-25 17:40|
|Priority||normal||Severity||minor||Reproducibility||have not tried|
|Summary||0001552: 0 max HP causes death on sub-tank revival|
|Description||I have gotten the "damage taken is permanent" prototype and died with a full sub-tank, which didn't do anything on death.|
It makes sense why it wouldn't do anything and it makes prototypes with that an even tougher choice to pick.
Bug or feature, I wanted to report it just in case.
Maybe instead of killing you despite the sub-tank, it could use the sub-tank and leave you at 1 max HP left regardless of how much was in it?
|Steps To Reproduce||- Get a prototype with the "damage taken is permanent" effect|
- Die with a full sub-tank
|Tags||No tags attached.|