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IDProjectCategoryView StatusLast Update
000145130XX Bugs30XX Bugspublic2021-06-20 15:17
Reporteranonymous Assigned To 
PrioritylowSeverityminorReproducibilityhave not tried
Status newResolutionopen 
Summary0001451: In coop, 2nd player is still taking damage from the timer even after it was removed.
DescriptionHello, seems that after completing a game with the time modifier active, then removing it for the next run, the 2nd player in Coop will still have it active and still take damage every 10 seconds. The timer also starts at < 10 seconds at the beginning of each level, making the punishment very harsh as it lasts through the entire level.
Steps To Reproduce- Start and complete a game in coop with the timer modifier active (that makes you take damage if too slow)
- Stay in the lobby after, remove the time modifier
- Player 2 will still take damage every 10 seconds.
Tagsbug , coop , timer
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Issue History

Date Modified Username Field Change
2021-06-20 15:17 anonymous New Issue
2021-06-20 15:17 anonymous Tag Attached: bug
2021-06-20 15:17 anonymous Tag Attached: coop
2021-06-20 15:17 anonymous Tag Attached: timer