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|ID||Project||Category||View Status||Date Submitted||Last Update|
|0001357||30XX Bugs||30XX Bugs||public||2021-04-06 06:47||2021-04-06 06:47|
|Summary||0001357: Co-op play (network) - Health out of sync for Player 2|
|Description||We encountered this issue a few times over the last 2 weeks, and it seem to occurs randomly. When that happens, Player 2 dies earlier with health being shown on both player's screens (in our last game, both players would see Player 2 with six healths left)|
I've a strong suspicion it's related to health bonus from "sold item", or health item awarded from mid-boss chests. This syncing issue occurred with network play.
We had something similar with CP a few weeks ago..
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