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IDProjectCategoryView StatusLast Update
000135730XX Bugs30XX Bugspublic2021-04-06 06:47
ReporterKaellian Assigned To 
PrioritynormalSeveritymajorReproducibilityrandom
Status newResolutionopen 
Summary0001357: Co-op play (network) - Health out of sync for Player 2
DescriptionWe encountered this issue a few times over the last 2 weeks, and it seem to occurs randomly. When that happens, Player 2 dies earlier with health being shown on both player's screens (in our last game, both players would see Player 2 with six healths left)

I've a strong suspicion it's related to health bonus from "sold item", or health item awarded from mid-boss chests. This syncing issue occurred with network play.

We had something similar with CP a few weeks ago..
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Date Modified Username Field Change
2021-04-06 06:47 Kaellian New Issue