View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0001357 | 30XX Bugs | 30XX Bugs | public | 2021-04-06 06:47 | 2021-12-28 02:32 |
Reporter | Kaellian | Assigned To | administrator | ||
Priority | normal | Severity | major | Reproducibility | random |
Status | closed | Resolution | fixed | ||
Summary | 0001357: Co-op play (network) - Health out of sync for Player 2 | ||||
Description | We encountered this issue a few times over the last 2 weeks, and it seem to occurs randomly. When that happens, Player 2 dies earlier with health being shown on both player's screens (in our last game, both players would see Player 2 with six healths left) I've a strong suspicion it's related to health bonus from "sold item", or health item awarded from mid-boss chests. This syncing issue occurred with network play. We had something similar with CP a few weeks ago.. | ||||
Tags | No tags attached. | ||||
Attach Tags | |||||
Date Modified | Username | Field | Change |
---|---|---|---|
2021-04-06 06:47 | Kaellian | New Issue | |
2021-12-28 02:32 | administrator | Assigned To | => administrator |
2021-12-28 02:32 | administrator | Status | new => closed |
2021-12-28 02:32 | administrator | Resolution | open => fixed |
2021-12-28 02:32 | administrator | Note Added: 0008243 |