View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0001351 | 30XX Bugs | 30XX Bugs | public | 2021-04-03 08:19 | 2021-08-03 18:04 |
Reporter | anonymous | Assigned To | administrator | ||
Priority | normal | Severity | major | Reproducibility | random |
Status | closed | Resolution | fixed | ||
Summary | 0001351: Hoot Omega dies early, level complete | ||||
Description | Sometimes on the second or third appearance of Hoot Omega during the boss fight, they will die once enough damage has been dealt to, normally, cause them to run away. This counts the level as complete, and you can simply walk to the final area and collect the prizes. | ||||
Steps To Reproduce | I haven't identified a specific trigger aside, they just die instead of fleeing occasionally. | ||||
Tags | hoot omega | ||||
Attach Tags | |||||
Date Modified | Username | Field | Change |
---|---|---|---|
2021-04-03 08:19 | anonymous | New Issue | |
2021-04-03 08:19 | anonymous | Tag Attached: boss | |
2021-04-03 08:19 | anonymous | Tag Attached: bug | |
2021-04-03 08:19 | anonymous | Tag Attached: hoot omega | |
2021-04-08 04:37 | anonymous | Tag Detached: boss | |
2021-05-01 06:45 | anonymous | Tag Detached: bug | |
2021-08-03 18:04 | administrator | Assigned To | => administrator |
2021-08-03 18:04 | administrator | Status | new => closed |
2021-08-03 18:04 | administrator | Resolution | open => fixed |
2021-08-03 18:04 | administrator | Note Added: 0006193 |