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IDProjectCategoryView StatusLast Update
000121830XX BugsGeneralpublic2021-02-26 18:47
Reporterl0neshadow Assigned Toadministrator  
PrioritylowSeverityminorReproducibilityhave not tried
Status closedResolutionno change required 
Summary0001218: One hit stage hazard
DescriptionWhen playing with the one hit kill stage modifier activated players can bypass the death against some stage hazards. The most common stage hazards players can negate the death on are the lava hazards. When this occurs it warps the player back to where it would have if the player was not using the one hit kill modifier.
Steps To ReproduceTo replicate the avoidance of damage all a player needs to do is take damage just before colliding with a trap. This is why it is easier to reproduce with lava as enemies can shoot you just before you fall into it . It is possible to replicate this with the other hazards such as the lazers in deepverse and the different kind of spike stage hazards. However, with these stage hazards the window to avoid the damage seems much tighter.
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administrator

2021-02-26 18:47

administrator   ~0005446

We're okay with this behavior for now. (If you'd take damage during iframes, you don't take damage - even if that damage would be an autokill.)

Issue History

Date Modified Username Field Change
2021-02-26 13:45 l0neshadow New Issue
2021-02-26 13:46 anonymous Note Added: 0005400
2021-02-26 13:47 anonymous Note Added: 0005401
2021-02-26 18:47 administrator Assigned To => administrator
2021-02-26 18:47 administrator Status new => closed
2021-02-26 18:47 administrator Resolution open => no change required
2021-02-26 18:47 administrator Note Added: 0005446