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IDProjectCategoryView StatusLast Update
000241430XX Bugs30XX Bugspublic2024-09-20 23:16
Reporteranonymous Assigned To 
PrioritynormalSeverityminorReproducibilityalways
Status newResolutionopen 
PlatformSteamOSWindows 
Summary0002414: Backgrounds occasionally have choppy transitions as they parallax
DescriptionWhen the backgrounds are scrolling by behind the stage, occasionally they just get a bad transition - visually, the background just instantly switches from one image to another. It seems to be reproducible when crossing over certain stage points - I'm guessing it's an error marrying the backgrounds to the level chunk generation. I think it happens on every stage, but it's by far the most noticeable on Hoot Omega's.
Steps To ReproducePlay Hoot Omega's stage. Pay attention to the backgrounds. Easier to notice/more extreme when moving fast, just because the transition's more jarring.
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Date Modified Username Field Change
2024-09-20 23:16 anonymous New Issue