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| Reporter | anonymous | Assigned To | | |
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| Priority | normal | Severity | minor | Reproducibility | always |
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| Status | new | Resolution | open | |
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| Platform | Steam | OS | Windows | |
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| Summary | 0002414: Backgrounds occasionally have choppy transitions as they parallax |
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| Description | When the backgrounds are scrolling by behind the stage, occasionally they just get a bad transition - visually, the background just instantly switches from one image to another. It seems to be reproducible when crossing over certain stage points - I'm guessing it's an error marrying the backgrounds to the level chunk generation. I think it happens on every stage, but it's by far the most noticeable on Hoot Omega's. |
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| Steps To Reproduce | Play Hoot Omega's stage. Pay attention to the backgrounds. Easier to notice/more extreme when moving fast, just because the transition's more jarring. |
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| Tags | No tags attached. |
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