View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0001751 | 30XX Bugs | 30XX Bugs | public | 2023-07-31 18:49 | 2023-08-15 19:13 |
Reporter | anonymous | Assigned To | administrator | ||
Priority | normal | Severity | minor | Reproducibility | random |
Status | resolved | Resolution | fixed | ||
Summary | 0001751: Legacy boss fight is "laggy" in multiplayer? | ||||
Description | When playing as a guest in multiplayer (online), on the Legacy boss fight, sometimes the game acts like the connection is "bad", resulting in jittery animation of everything within the room except for my player character. I've left reports before about losing frames, and losing my button inputs while encountering lost frames. This is more like losing packets of information and everything kind of juts around in the room every fourth of a second, but my character and his animations are completely fluid and smooth. | ||||
Steps To Reproduce | For me, I just play with my friend hosting, and we get to Legacy, and it's been kind of 50 - 50 up in the air whether it happens or not. This issue hasn't happened when other issues have occurred. It kind of just happens on its own when everything else has been alright. | ||||
Additional Information | I really wish I knew more. :( | ||||
Tags | No tags attached. | ||||
Attach Tags | |||||
Date Modified | Username | Field | Change |
---|---|---|---|
2023-07-31 18:49 | anonymous | New Issue | |
2023-08-15 19:13 | administrator | Note Added: 0056358 | |
2023-08-15 19:13 | administrator | Status | new => resolved |
2023-08-15 19:13 | administrator | Resolution | open => fixed |
2023-08-15 19:13 | administrator | Assigned To | => administrator |