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IDProjectCategoryView StatusLast Update
000171430XX Bugs30XX Bugspublic2023-04-24 06:00
Reporteranonymous Assigned To 
PrioritylowSeverityminorReproducibilityalways
Status newResolutionopen 
Summary0001714: [Online Co-op] Hoot Omega Starts Too Early
DescriptionExclusive to (online?) co-op. Hoot Omega will fire off their shots before either player can move / shoot / etc. Necessitates getting hit, using a block ability, or quickly dashing under projectiles in low-difficulty instances of the stage.

Also makes it impossible to use Nina's Crystal Wave before Hoot Omega leaves in these scenarios because Hoot Omega's leaving by the time you can shoot.
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Issue History

Date Modified Username Field Change
2023-04-24 06:00 anonymous New Issue