View Issue Details

IDProjectCategoryView StatusLast Update
000129830XX Bugs30XX Bugspublic2021-03-13 21:22
ReporterPhoton Assigned To 
PrioritynormalSeverityminorReproducibilitysometimes
Status newResolutionopen 
PlatformPCOSWindows 10 
Summary0001298: Deepverse Orb Sentries don't always follow their set paths
DescriptionDeepverse orb sentries seem to go one or two tiles beyond their patrol paths it seems, causing strange behavior such as getting stuck against the level geometry (until alarmed) or as seen in the attached video.
Steps To ReproduceAppears to happen to certain orbs depending on surrounding level geometry.
TagsDeepverse
Attach Tags

Activities

Photon

2021-03-13 21:22

reporter  

Issue History

Date Modified Username Field Change
2021-03-13 21:22 Photon New Issue
2021-03-13 21:22 Photon Tag Attached: Deepverse
2021-03-13 21:22 Photon File Added: Orb Sentry Bug Video.mp4