View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0001217 | 30XX Bugs | General | public | 2021-02-26 13:34 | 2021-10-25 20:51 |
Reporter | l0neshadow | Assigned To | administrator | ||
Priority | low | Severity | trivial | Reproducibility | random |
Status | closed | Resolution | fixed | ||
Summary | 0001217: Enemy sprite flashing black box | ||||
Description | Enemies flash up as a black box briefly when killed before returning to normal for their death animations. | ||||
Steps To Reproduce | It seems random when it happens however, it does seem to be tied to the animation the enemy was in when it died. An example of this is the wasps in the fire temple stage when if killed at a certain part of there charging animation will cause it. | ||||
Additional Information | The enemies I have noticed it with so far -Zen prime (seemed to be as he was just landing / starting to jump) -Echo beast -Wasp's (may be tied to there charging attack animation) -Cog thrower in the clocktower stage | ||||
Tags | No tags attached. | ||||
Attach Tags | |||||
Date Modified | Username | Field | Change |
---|---|---|---|
2021-02-26 13:34 | l0neshadow | New Issue | |
2021-10-25 20:51 | administrator | Assigned To | => administrator |
2021-10-25 20:51 | administrator | Status | new => closed |
2021-10-25 20:51 | administrator | Resolution | open => fixed |
2021-10-25 20:51 | administrator | Note Added: 0007285 |